xakra_weapons

75.00EUR

Package Description

REQUIREMENTS

Open source framework functions to adapt the script to any framework

πŸ“˜ Documentation

DESCRIPTION

This script provides a full weapons system integrated with vorp_inventory, including functionalities for shops, crafting, weapon customization, and condition management.Β 

πŸ›’ Weapon and Item Store

  • Location Management: Easily create and configure store locations, set operating hours.
  • Categories and Products: Define categories for weapons and items, assigning them to specific store locations.
  • Multi-Currency System: Choose the currency for purchasing each weapon or item.
  • Custom Weapons for Sale: Optionally sell pre-customized weapons within the store configuration.
  • Experience System Integration: Use the vorp experience system to require specific experience for players to buy.

πŸ”¨ Weapon and Item Crafting

  • Job-Specific Crafting: Assign jobs required for crafting in each crafting location.
  • Location and Categories: Define crafting categories and assign them to specific crafting locations.
  • Multi-Currency and Item Requirements: Choose the currency and items required for crafting each weapon or item.
  • Experience System: Set experience requirements and rewards for each crafting, encouraging progression.

πŸ”§ Weapon Customization

  • Weapon Presets: Save and apply custom presets instantly to personalize weapons, streamlining the customization process.
  • Full Customization: Modify weapon accessories, names, descriptions, and serial numbers.
  • Flexible Customization Costs: Configure customization to use money, gold, or items in each category.
  • Sync Customization Across Players: Weapon customizations are visible to all players, ensuring a shared experience.
  • Preview Camera: Other players can initiate the preview camera, having the same perspective as the player who is customizing the weapon.

πŸ” Weapon Condition System

  • Inspect and Clean Weapons: Players can inspect and clean their weapons, just like in RDR2 story mode or online.
  • Custom Cleaning Items: Configure which items are required for cleaning weapons, set required jobs, and define usage limits.
  • Condition Degradation: Adjust how quickly weapon condition decreases, adding a layer of realism to weapon management.

Note: Some inventory scripts using non-custom vorp_inventory inventories may remove the condition from weapons.


βš™οΈ Breakable Weapons System

  • Enable Weapon Breakage: Option to enable weapon breakage when a weapon's condition reaches zero. Players will receive an item of the broken weapon.
  • Weapon Repair: Choose which jobs are required to repair broken weapons.
  • Repair Costs: Configure the items needed and their costs for repairing each weapon, ensuring balanced repair mechanics.

Attention: If you previously have weapon customizations from another system, they will need to be removed to use this script.